![]() Angles: A corner of the map where a player who wants to move past has to risk putting themselves in danger in case an enemy is around the corner and waiting to get a kill before the player can stop moving and fire back.Anchor: To play on a site as a defender so as to stall a push by the attackers, to buy time to allow teammates to rotate to the site to help defend.This zooms in slightly and can reduce spread and recoil, though often at the cost of reduced fire rate. ADS: Meaning "Aiming Down Sights", referring to when you use Alternate Fire on a weapon to directly look down the gun's sights.As well as the terms listed below, terminology referring to abilities and wiki pages dedicated to them can also be found here. Spawn: Refers to the starting location where players spawn at the beginning of a round.Ĭommunity Terminology consists of terms created by the playerbase to facilitate quick and efficient communication.Short: A short passageway/pathway or the shorter of two pathways leading from the attacker side of the map to the site.Main: A section of neutral ground situated between a spike site and Attacker Spawn, kept out of bounds behind the barriers before a round starts.Long: A long passageway/pathway or the longer of two pathways leading from the attacker side of the map to the site. ![]()
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